November 19, 2008

Interactive 3D: Emergency Evacuation Simulation

What do you think about flash-based education applications? Lots of such applications are used by the U.S. government or big companies for training their employees. Here are some screenshots of a similar application (Emergency training about Obstructed airway):

What can you find there? Simple flash animations, some text and maybe some sort of final tests for checking knowledge gained… Don’t you think it’s a bit errrr… boring ? Don’t you think it could be much more interesting and fun? The answer is – YES it can!

That’s why Vayersoft team has decided to develop Vayersoft Emergency Evacuation Simulation.


The idea is very simple. We used some basic learning techniques, such as:

  1. Animation

  2. Text

  3. Voice

It is a well-known fact that the more sources of gathering information (seeing , hearing etc…) you have, the more efficient learning it will be. We do know that fact, and that’s why added more of interactivity to our simulation. That’s right, after you see the animation, after you read the text and hear what host/tutor says to you, you must repeat every action by yourself like in any computer game. Here you can find some screenshots taken from Vayersoft’s Emergency Evacuation Simulation (startscreen , main menu and application interface):


To develop our Emergency Evacuation Simulator we used Quest3D. All modeling work was done in 3Ds Max and then exported into Quest3D. We used very efficient technique of lighting called light-mapping. In fact, there are no light sources in our Quest3D scene. All lighting of the scene is done by using light-map textures. This is how it is done:


So, basically we have 2 textures – texture of light (showing how light affects surface) and diffuse texture (in this example it is the texture of wooden floor). By mixing them using Quest3D techniques we get fine lighted floor in an interactive application that is also not as “heavy” as it would be normally. So, the application runs smooth and faster.

Our Emergency Evacuation Simulation can be used in big companies that want to train their employees how to react in case of fire emergency. We only need the plans or drawings of your office, your special wishes and some comparably short time – and you have the product done and running. With the technology used during development of our Emergency Evacuation Simulator it’s very easy and fast to create similar training , educational and entertainment interactive applications.

Here is a video presentation of Vayersoft’s Emergency Evacuation Simulation:



Taras Onyskiv,
3D Artist
Quest Developer

November 17, 2008

Interactive Simulation - Gas Conversion Station

Do you know YIT? YIT was our client when Vayersoft was at the very beginnings. It is a diversified Finnish-based company that does property maintenance and management services, builds housing, large-scale infrastructure and amenities, provides construction and maintenance of physical plants, telecommunications and electrical power networks. Also, YIT Environment has built several plants where biogas energy is utilized. The last needed an elaborate presentation of its functionality and operation.

Here was where YIT came to Vayersoft for assistance. Vayersoft produced a complex Quest-based presentation of the Gas Conversion Station. It's an interactive simulation that lets you see the plant with all the buildings and equipment, demonstrates its operation including the resource traffic order and testing points. Actually, we had to learn how the Gas Conversion Station works, that is how vastage is transformed into gas, and realized it in an interactive virtual model of the plant.

In terms of technology, Quest3D engine and low-poly modeling in 3Ds Max were used. With it a user can choose viewing mode: top-view, walk thru, fly by, animation; or start from preset points, look through techincal specifications and photos of the plant. What is more, all the work - from the receipt of materials till the final delivery to the client - was done in extremely tight terms, only 7 days.


Do you agree that one eye-witness is better than two hear-so's? Then download the Gas Conversion Station presentation here.

Don't be out of the woods yet! Have a look at the customization ability of interactive simulations. Would you like to make the graphics more appealing? No problem. Do you want the ability to change interior materials or furniture? You'll get it. Not to mention different viewing modes, integration with other visual products and so on.

http://www.yitgroup.com/
http://www.vayersoft.com/

November 7, 2008

Modeling for SST - Tracked Vehicle Simulator



Our client, Sightline (Sweden), in cooperation with Banverket (The Swedish National Rail Administration), Bombardier, Uppsala University and VTI has developed the 3D graphics engine and the presentation graphics for the train simulator SST. Almost all the low-poly modeling was done by Vayersoft. Our team has modeled the train and a part of the railways with surroundings, including terrain with vegetation, embankments with contact lines, signal systems and infrastructure.





Open national platform

The initiative for the project to create a national platform for simulation of rail traffic came from VTI and Banverket. VINNOVA were co-sponsors of the project.

The goal of the project was to develop a common platform for railway simulation for several different application areas. Examples of these areas include research of the locomotive engineer’s information environment, education and continued training of engineers, evaluation of new technologies and support for railway planning.

SST is licensed under the framework for BSD licenses, which means that the source code is free and open.

The system

The system allows automatic generation of railways from the XML basic data retrieved from BIS (Banverket's Rail Information System). 3D models of railways with their surroundings can be generated procedurally. Terrain with vegetation, embankments with contact lines, signal systems and infrastructure is generated using basic data from BIS.

Detailed railways

Extensive, detailed and still low-poly 3D models of railways can be generated on the fly from prepared basic data. This allows for quick planning and visualization of new rail expansions. The graphics system uses the 3D technology OpenSceneGraph.

http://www.sightline.se/
http://www.vayersoft.com/

November 5, 2008

Find Five Differences - 2

Want to get your client to a venue but the venue exists only in drawings and plans? Want to share the atmosphere and not only the technical details? Want them to really feel the venue, not just to see it? Here is where 3D animation comes in. We can flash out your drawings and specifications and you invite there your clients even before the object has been built.

This is how we saw the Quasar night club on Celebrity Solstice years ago:


This is how the Quasar night club on Celebrity Solstice looks now (be patient to watch till the end):